
Who's Steering This Thing
This is my third year interdisciplinary group project, where I'm working in a team of 10.
Who's Steering This Thing? is a chaotic co-op party game where players take on the roles of quirky space delivery crew members.
In order to steer the ship correctly, players must coordinate left, right, up, and down controls. But things get messy when you must leave your post to dance for morale, clear asteroids, repair systems, or even make space sandwiches!
Roles:
- System Designer
- UX Designer
- Producer
- Marketing / Graphic Designer
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I developed 3 iterations of a board game representation of the game. This was really useful for a number of reasons:
We didn't haveany programmers to begin with so the programming was going to fall on myself as the next most technical dev. When I first opened the repo I realised I had lots of questions about how the game should work so by making a paper prototype I was able to figure out quicker how the mechanics should work.
Even when we started making the digital prototype we did another board game pass to iterate on the previous steering and drifting mechanics.
From that I created a one page GDD to demonstrate to the team how the steering and drifting mechanics should work.
I later prototyped the steering system digitally, which you can see working above. The system was then passed onto the programmer in my group to be networked and integratedinto the main branch.


